Motion Lines and Speed Effects: Show Movement in Static Art
Master motion lines and speed effects for comics. Learn to convey velocity, impact, and energy through visual effects that bring action to life.
Comics are still images that must convey motion. Motion lines—those streaks, whooshes, and impact bursts you see in action sequences—solve this fundamental challenge. They tell readers that movement is happening, how fast it’s happening, and where energy is flowing.
This guide covers the visual vocabulary of motion effects, from basic speed lines to complex action sequences.
The Language of Motion Lines
Motion lines are visual symbols readers learn to decode:
- Streaks behind objects: Show where something came from
- Streaks ahead of objects: Show where something is going
- Radiating lines: Show impact or explosion of force
- Wavy lines: Show trembling or vibration
Like any visual language, consistent use builds reader understanding.
Types of Motion Lines
Speed Lines
Lines following the direction of movement, creating blur effect:
- Draw behind moving objects
- Indicate velocity through density and length
- More lines = more speed
- Longer lines = more distance traveled
Application: Running characters, thrown objects, fast punches, vehicles in motion.
Focus Lines
Lines radiating toward a focal point:
- Draw attention to specific element
- Create sense of impact or importance
- Can converge on character, object, or moment
- Common in dramatic reveals
Application: Character appearing, shocking news, powerful attacks, emotional peaks.
Impact Lines
Explosive patterns at points of collision:
- Starburst patterns for hits
- Radiating lines showing force dispersion
- Often combined with impact sound effects
- Scale indicates force intensity
Application: Punches landing, crashes, explosions, moments of contact.
Action Lines
Lines integrated with the action itself:
- Follow motion path through the air
- Show trajectory of movements
- Can replace backgrounds entirely
- Common in manga fight scenes
Application: Sword swings, kicks, thrown projectiles, fast character movement.
Vibration Lines
Short, quick lines showing trembling:
- Placed around vibrating object
- Show impact aftermath
- Indicate sound/noise
- Suggest tension or instability
Application: Ground shaking, loud sounds, nervous trembling, engine vibrations.
Drawing Motion Lines
Basic Speed Line Technique
- Identify direction of movement
- Draw lines parallel to that direction
- Start lines at or behind the moving object
- Vary line thickness—thicker near object, tapering away
- Vary spacing—denser near object, spreading outward
- Keep lines confident and smooth
Creating Line Variation
Effective motion lines aren’t uniform:
- Thickness variation: Thick to thin shows energy dissipation
- Length variation: Some shorter, some longer adds naturalism
- Density variation: Clustered near action, sparse at edges
- Curvature: Can curve slightly to show arc of movement
Digital Motion Line Tools
Most art software offers motion line assistance:
- Clip Studio Paint: Dedicated speed line tools, radial line tools
- Procreate: Symmetry tools, motion blur brushes
- Krita: Line tools with various patterns
Learn your software’s specific tools for efficiency.
Motion Lines for Specific Actions
Running/Walking
Speed lines behind the character:
- Horizontal for straight running
- Diagonal for running up/downhill
- Concentrate near legs for emphasis
- Full-panel coverage for maximum speed
Leave face and upper body visible for expression.
Punching/Kicking
Multiple effect types combined:
- Speed lines following limb path
- Focus lines around fist/foot
- Impact burst at point of contact
- Vibration lines showing impact aftermath
Build visual sequence: approach → contact → aftermath.
Throwing/Catching
Curved action lines following trajectory:
- Arc showing projectile path
- Speed lines behind projectile
- Focus lines when caught/received
- Motion blur on the thrown object
Falling
Vertical speed lines:
- Lines flow upward as character falls down
- Longer lines = faster fall
- Can combine with motion blur on character
- Ground-impact effects at landing
Vehicle Movement
Different vehicles, different effects:
- Cars: Horizontal speed lines, dust clouds
- Motorcycles: More dynamic angles, lean-related lines
- Aircraft: Long trailing lines, perspective convergence
- Spaceships: Often starfield blur effect
Intensity and Speed Levels
Motion lines communicate velocity—match intensity to speed.
Slow Movement
Minimal motion lines:
- Few lines, light weight
- Or no motion lines at all
- Character posing suggests movement
- Subtle visual cues sufficient
Moderate Movement
Standard motion effect:
- Medium density lines
- Clear but not overwhelming
- Background often still visible
- Action readable but not extreme
High Speed
Intense motion treatment:
- Dense line coverage
- Background completely hidden by lines
- Motion blur on character elements
- Dramatic angle and composition
Extreme Speed
Maximum effect intensity:
- Lines dominate the entire panel
- Character may be just blur or silhouette
- Multiple overlapping effect types
- Reader should feel velocity viscerally
Combining Motion Lines with Other Effects
Motion lines work best with complementary effects.
Motion Blur
Softening or duplicating parts of moving objects:
- Ghost images showing previous positions
- Blurred edges on fast-moving limbs
- Multiple exposure effect
- Combines with speed lines for intensity
Sound Effects
Visual sound effects enhance motion:
- “WHOOSH” following speed lines
- “BAM” at impact points
- “ZOOM” emphasizing velocity
- Typography style matches intensity
Dust and Debris
Environmental reactions to motion:
- Dust clouds behind running feet
- Debris flying from impacts
- Water splashes
- Wind effects on hair/clothing
Exaggerated Poses
Motion lines support but don’t replace dynamic posing:
- Character pose suggests action
- Lines reinforce and emphasize
- Both elements work together
- Lines without good pose feel empty
Style Considerations
Manga Style
Japanese comics established many motion conventions:
- Heavy use of speed lines
- Full-panel action line coverage
- Background replacement with effects
- Highly stylized impact bursts
Study manga for motion line vocabulary.
Western Comics
American comics tend toward:
- More selective motion line use
- Often combined with motion blur
- Generally less line density
- Impact effects at collision points
Webtoon Style
Vertical scroll affects motion effects:
- Individual panels must work alone
- Scrolling creates natural motion
- Can use scroll to reveal action
- Mobile screens need clear, bold effects
Panel Integration
Motion lines affect entire panel composition.
Background Handling
Options for backgrounds during action:
- Complete replacement: Only motion lines, no background
- Partial obscuring: Background visible through lines
- Isolated effects: Lines only around moving object
- Layered approach: Different opacity levels
Match approach to action intensity.
Character Visibility
Keep important elements readable:
- Face visible for expression
- Key action clear
- Impact point obvious
- Don’t bury the action in effects
Panel Flow
Motion lines can guide reading:
- Lines point toward next panel
- Action flows across page
- Effects create visual momentum
- Reader’s eye follows the energy
Common Motion Line Mistakes
Mistake: Random Line Direction
Problem: Lines going multiple directions chaotically Fix: All lines for a single action should flow the same direction
Mistake: Uniform Lines
Problem: All lines same length, thickness, and spacing Fix: Vary properties for natural, energetic feel
Mistake: Overwhelming the Subject
Problem: So many lines you can’t see what’s happening Fix: Keep focal point clear, lines support not obscure
Mistake: Missing Lines Entirely
Problem: Action scenes without motion effects feel static Fix: Even subtle speed lines add energy to action panels
Mistake: Wrong Intensity
Problem: Slow actions with intense effects, or fast actions with minimal effects Fix: Match line density and intensity to actual speed
Creating Your Motion Effect Library
Standard Effects to Master
Build reliable versions of:
- Horizontal speed lines (running)
- Vertical speed lines (falling)
- Radial focus lines
- Impact burst variations
- Curved action trails
Software Presets
Create and save:
- Speed line brushes
- Radial line tools configured
- Impact effect templates
- Common effect compositions
Reference Collection
Gather examples of:
- Effects you admire from other comics
- Different intensity levels
- Various action types
- Style variations you might use
Practice Exercises
Exercise 1: Speed Variations
Draw the same running character three times with:
- Light speed lines (jogging)
- Medium speed lines (running)
- Intense speed lines (sprinting)
Exercise 2: Impact Sequence
Draw a three-panel sequence:
- Panel 1: Approaching punch with speed lines
- Panel 2: Impact with burst effect
- Panel 3: Aftermath with vibration lines
Exercise 3: Effect Matching
Find action photos. Draw the scene and add appropriate motion effects. Compare to manga/comic versions of similar actions.
Exercise 4: Full Action Page
Create a full page of action using varied motion effects throughout. Practice transitioning between different effect types.
Motion Effects in Collaborative Work
When working with teams on action sequences:
- Establish effect styles and intensities
- Share templates and brushes
- Maintain consistency across pages
- Review sequences together for flow
Platforms like Multic enable real-time collaboration, letting team members work on action sequences simultaneously while maintaining visual consistency.
Beyond Basic Motion Lines
Experimental Effects
Once you’ve mastered basics, explore:
- Colored motion lines for mood
- Geometric patterns for stylized effects
- Glitch effects for digital/cyberpunk themes
- Painterly motion for artistic approaches
Breaking Conventions
Sometimes rules should be broken:
- Slow motion: minimal or reversed effects
- Time stop: frozen mid-motion, no lines
- Surreal: impossible physics effects
- Comedy: exaggerated, absurd effects
Know conventions well enough to subvert them meaningfully.
Related: Action Poses Tutorial and Panel Layout Basics