30 Branching Narrative Prompts: Story Starters for Interactive Fiction
Get inspired with 30 branching narrative prompts. These story starters are designed for multiple paths, meaningful choices, and high replay value.
Branching narratives require premises that naturally support multiple paths. These 30 prompts are designed to branch meaningfully—where different choices lead to genuinely different stories.
Quick-Start Prompts
Use these as-is or as springboards:
1. The Inheritance Letter
“You receive a letter: you’ve inherited something from a relative you didn’t know existed. The letter includes three sealed envelopes—you may only open one.”
2. The Missed Train
“You miss your train by seconds. As you watch it leave, you notice someone left behind with you is watching you very intently.”
3. The Wrong Door
“You open a door that should lead to a storage closet. It doesn’t. And now you can’t find the door back.”
4. The Old Friend
“Someone you haven’t seen in years approaches you: ‘I need to tell you something about the night we promised never to talk about.‘“
5. The Switch
“You wake up in someone else’s life. They’ve clearly been expecting this. There’s a note: ‘You have three days before we switch back.’”
Character-Driven Prompts
6. The Second Chance
“You’re given the opportunity to relive one day of your life. The catch: you remember everything, but no one else will believe you if you explain.”
7. The Reputation
“Everyone in town believes something about you that isn’t true. Your choices: correct them, use it, or discover why the lie started.”
8. The Partnership
“You’re offered a partnership by someone whose methods you question but whose results you need.”
9. The Debt
“Someone saved your life once. Now they’re calling in the favor. What they want isn’t illegal—but it might not be right.”
10. The Witness
“You see something you shouldn’t have. The person who did it sees you seeing them. They don’t run. They smile.”
World-Building Prompts
11. The Last Day
“Tomorrow, everything changes. Today is the last day of the old world. What will you do with it?“
12. The Border
“You live on a border between two very different places. Today, you must choose a side.”
13. The Festival
“An annual festival where normal rules are suspended. This year, someone is using the festival’s chaos for something beyond celebration.”
14. The Discovery
“You discover something that will change how people understand [history/science/magic]. Whether to reveal it, and how, is your choice.”
15. The Return
“Something that left long ago is returning. Some see it as salvation. Some see it as doom. You see it as opportunity.”
Relationship Prompts
16. The Reunion
“Five people who shared a significant experience meet again years later. Each has a different memory of what happened.”
17. The Secret
“You discover someone you love has been keeping a secret. Understanding why they kept it might hurt more than the secret itself.”
18. The Rival
“Your rival has failed spectacularly. You could help them, use their failure, or walk away. Each choice reveals who you really are.”
19. The Promise
“You made a promise when you were young. Keeping it will cost you everything you’ve built since. Breaking it will cost something else.”
20. The Stranger
“A stranger claims to know you intimately—memories you share that you don’t remember making.”
Genre-Flexible Prompts
21. The Message
“A message that could only have come from [you/someone dead/the future]. Investigating its origin changes what you think you know.”
22. The Test
“You’re being tested, but you don’t know by whom, or what passing means, or what happens if you fail.”
23. The Trade
“You’re offered exactly what you’ve always wanted. The price seems too good. It is.”
24. The Map
“A map to something that shouldn’t exist. Following it risks everything. Ignoring it risks never knowing.”
25. The Cycle
“Events are repeating. You’re the only one who notices—or the only one who’ll admit it.”
High-Stakes Prompts
26. The Countdown
“You have [time limit] to [accomplish goal]. Multiple paths could work. None of them are safe.”
27. The Choice
“You can save [option A] or [option B]. Not both. And your choice will be remembered.”
28. The Betrayal
“Someone you trusted betrayed you. Understanding why doesn’t make it hurt less—but might change what you do about it.”
29. The Point of No Return
“Once you do this, you can’t undo it. You’ve thought about it for a long time. Today, you decide.”
30. The Truth
“You can know the truth about [mystery], but knowing will change you—and might change what you’re willing to do.”
Using These Prompts
Identify the branch points: Each prompt contains natural decision moments. Map them before writing.
Consider consequences: What does each choice cost? What does it enable?
Build character through choices: The best branches reveal character through what players choose, not just what happens.
Plan your endings: Work backward from satisfying conclusions to ensure each path leads somewhere meaningful.
Start Branching
Ready to develop these prompts into full interactive stories? Multic’s node-graph system lets you visualize your entire branching structure—perfect for ensuring every choice leads somewhere worth going.
Related: Branching Narrative Writing and Visual Novel Story Ideas