Multic vs Choice of Games: Visual Platform vs Text-Based CYOA
Compare Multic and Choice of Games for interactive fiction. Understand visual vs text approaches to choice-based stories.
Choice of Games and Multic both create interactive choice-based stories, but through different approaches. Choice of Games uses ChoiceScript for text-based interactive fiction. Multic offers visual interactive storytelling. Here’s how they compare.
Quick Comparison
| Feature | Choice of Games | Multic |
|---|---|---|
| Content Type | Text-based CYOA | Visual interactive stories |
| Tool | ChoiceScript (scripting) | Visual node editor |
| Visuals | Text only | Images, AI generation |
| Publishing | Choice of Games store | Web-based publishing |
| Revenue Model | Revenue share on sales | Direct creator payments |
| Collaboration | File-based | Real-time multiplayer |
| Platform | Mobile apps, web | Web-based |
Choice of Games Overview
Choice of Games is both a publisher and a platform. Authors write interactive fiction using ChoiceScript, and successful submissions are published through the Choice of Games store.
What Choice of Games Does Well
Established platform: Large, dedicated readership for interactive fiction. People actively seek out Choice of Games titles.
Revenue opportunity: Published games sell for real money. Successful authors earn meaningful income.
ChoiceScript: Purpose-built scripting language for interactive fiction. Designed for writers, not programmers.
Mobile presence: Apps on iOS and Android with paying customers.
Editorial support: Hosted Games and Official games have editorial processes.
Community: Active forums and community of IF writers.
Choice of Games Limitations
Text only: No native visual support. Stories are text with choices.
Submission required: Not all games are accepted. There’s a gatekeeping process.
ChoiceScript learning: Need to learn the scripting language.
Platform-locked: Stories live on Choice of Games ecosystem.
Solo creation: Write in files, no collaborative tools.
Long development: Successful CoG games are typically 100,000+ words.
Best For
- Writers creating lengthy text adventures
- Those targeting mobile IF readers
- Authors wanting editorial and publishing support
- Long-form interactive fiction (novel length)
- Creators comfortable with scripting
Multic Overview
Multic is a visual platform for interactive stories—illustrated, collaborative, and web-based.
What Multic Does Well
Visual storytelling: Images and illustrations are core, not an afterthought.
No scripting: Visual node-based editor. Connect scenes graphically.
AI generation: Create visuals directly. No separate art creation needed.
Real-time collaboration: Writers and artists work together.
Direct publishing: Share stories immediately.
Direct payments: Earn from work without platform submission/approval.
Multic Limitations
Visual focus: Less suited for pure text IF.
Simpler branching: Not as deep as ChoiceScript’s stat tracking.
Different audience: Not the established Choice of Games readership.
Shorter format: Optimized for visual novel/comic length, not 100,000+ word epics.
Best For
- Visual interactive story creators
- Those who want images with their choices
- Collaborative teams
- Creators wanting immediate publishing
- Visual novels and illustrated IF
Head-to-Head Comparison
Creating Stories
Choice of Games: Write in ChoiceScript. Text files with special syntax for choices, variables, stats.
*choice
#Open the door.
You step inside.
#Walk away.
You turn back.
Multic: Visual node editor. Drag, connect, design. See your story as a flowchart.
Verdict: CoG for text scripting. Multic for visual creation.
Visuals
Choice of Games: Text only. Occasional cover art, but stories are words.
Multic: Visuals throughout. AI generation, imported images, illustrated scenes.
Verdict: Multic for visual stories. CoG for text-focused IF.
Publishing & Revenue
Choice of Games: Submit games for consideration. If accepted, sell on CoG store with revenue share. Established customer base.
Multic: Publish immediately. Direct creator payments. Building audience with platform.
Verdict: CoG for established IF market. Multic for direct publishing control.
Story Length
Choice of Games: Encourages long-form. Successful games often 100,000-300,000 words.
Multic: Flexible length. Visual format suits shorter to medium works.
Verdict: CoG for epic-length IF. Multic for visual novel length.
Collaboration
Choice of Games: Single-author workflow. Share files manually.
Multic: Real-time multiplayer. Teams create together.
Verdict: Multic for collaborative work.
Complexity & Stats
Choice of Games: ChoiceScript supports variables, stats, complex tracking.
*set strength +10
*if (strength > 50)
You overpower them.
Multic: Simpler branching focused on narrative flow.
Verdict: CoG for stat-heavy games. Multic for narrative branching.
When to Choose Choice of Games
Choose Choice of Games if:
- You’re writing long-form text interactive fiction
- Access to established IF readership matters
- You’re comfortable with ChoiceScript
- Revenue through app sales appeals to you
- Stats and complex variable tracking are important
- You’re prepared for the submission process
Choice of Games is the premier platform for text-based interactive fiction with commercial ambitions.
When to Choose Multic
Choose Multic if:
- Your stories need visuals
- You want to publish without submission approval
- Collaboration with others matters
- Visual novels or illustrated IF is your format
- You prefer visual tools over scripting
- Shorter-to-medium length works fit your vision
Multic serves creators making visual interactive stories without gatekeeping.
Different Markets, Different Formats
Choice of Games: Text IF readers who buy mobile apps. Expect book-length prose.
Multic: Visual story readers on the web. Expect illustrated experiences.
The audiences and expectations differ. Know which market you’re creating for.
Making Your Decision
Consider:
- Text or visual? CoG for text. Multic for illustrated.
- Story length? CoG for epic length. Multic for flexible.
- Publishing path? CoG requires approval. Multic is immediate.
- Scripting comfort? CoG needs ChoiceScript. Multic is visual.
- Collaboration? Multic enables teams.
- Revenue model? CoG revenue share vs. Multic direct payments.
Ready to create visual interactive stories with immediate publishing? Start on Multic with node-based storytelling and AI visuals.
Related: Choose Your Own Adventure Creator and Interactive Story Creator Tools